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pytorch_vgg_implementation.py
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'''
A from scratch implementation of the VGG architecture.
Video explanation: https://youtu.be/ACmuBbuXn20
Got any questions leave a comment on youtube :)
Programmed by Aladdin Persson <aladdin.persson at hotmail dot com>
* 2020-04-05 Initial coding
'''
# Imports
import torch
import torch.nn as nn # All neural network modules, nn.Linear, nn.Conv2d, BatchNorm, Loss functions
VGG_types = {
'VGG11': [64, 'M', 128, 'M', 256, 256, 'M', 512, 512, 'M', 512, 512, 'M'],
'VGG13': [64, 64, 'M', 128, 128, 'M', 256, 256, 'M', 512, 512, 'M', 512, 512, 'M'],
'VGG16': [64, 64, 'M', 128, 128, 'M', 256, 256, 256, 'M', 512, 512, 512, 'M', 512, 512, 512, 'M'],
'VGG19': [64, 64, 'M', 128, 128, 'M', 256, 256, 256, 256, 'M', 512, 512, 512, 512, 'M', 512, 512, 512, 512, 'M'],
}
class VGG_net(nn.Module):
def __init__(self, in_channels=3, num_classes=1000):
super(VGG_net, self).__init__()
self.in_channels = in_channels
self.conv_layers = self.create_conv_layers(VGG_types['VGG16'])
self.fcs = nn.Sequential(
nn.Linear(512*7*7, 4096),
nn.ReLU(),
nn.Dropout(p=0.5),
nn.Linear(4096, 4096),
nn.ReLU(),
nn.Dropout(p=0.5),
nn.Linear(4096, num_classes)
)
def forward(self, x):
x = self.conv_layers(x)
x = x.reshape(x.shape[0], -1)
x = self.fcs(x)
return x
def create_conv_layers(self, architecture):
layers = []
in_channels = self.in_channels
for x in architecture:
if type(x) == int:
out_channels = x
layers += [nn.Conv2d(in_channels=in_channels,out_channels=out_channels,
kernel_size=(3,3), stride=(1,1), padding=(1,1)),
nn.BatchNorm2d(x),
nn.ReLU()]
in_channels = x
elif x == 'M':
layers += [nn.MaxPool2d(kernel_size=(2,2), stride=(2,2))]
return nn.Sequential(*layers)
if __name__ == '__main__':
device = 'cuda' if torch.cuda.is_available() else 'cpu'
model = VGG_net(in_channels=3,num_classes=1000).to(device)
print(model)
## N = 3 (Mini batch size)
#x = torch.randn(3, 3, 224, 224).to(device)
#print(model(x).shape)