Releases: wled/WLED
WLED Beta Release 0.14.1-b1
Welcome to WLED 0.14.1-b1 "Hoshi"!
This is the "golden master" for the upcoming final release of WLED 0.14.1. So please test it ;-)
If you saw a shooting star, what would you wish for?
WLED 0.14.1 is a maintenance release for 0.14.0, with many bugfixes and some new features.
A huge thank you to the WLED community - to everyone who has contributed to development, documentation and testing, and to all early adopters who provided lots of feedback and sparked many discussions on how to improve things. You all made WLED better and made this version happen! ❤️
Bugs fixed since 0.14.0 release
- #3593, #3490, #3573, #3517, #3561, #3555, #3541, #3536, #3515, #3522, #3533, #3508, #3526, #3502, #3496, #3484, #3487, #3445, #3466, #3296, #3382, #3312
- New feature: Sort presets by ID
- New usermod: LDR sensor (#3490 by @JeffWDH)
- Effect: Twinklefox & Tinklecat metadata fix
- Effect: separate #HH and #MM for Scrolling Text (#3480)
- SSDR usermod enhancements (#3368)
- PWM fan usermod enhancements (#3414)
Please see the changelog for a detailed list of changes!
Full Changelog: v0.14.0...v0.14.1-b1
Installation
WLED Release 0.14.0
Welcome to WLED 0.14.0 "Hoshi"!
If you saw a shooting star, what would you wish for?
This release brings together all the new features from the previous 0.14.0-beta versions. In total, its more than 15 months of new features, bug fixes, testing and improvements.
A huge thank you to the WLED community - to everyone who has contributed to development, documentation and testing, and to all early adopters who provided lots of feedback and sparked many discussions on how to improve things. You all made WLED better and made this version happen! ❤️
Some highlights since 0.13.3
- 2D matrix support, and lots of new 2D effects
- New 1D effects
- Audio reactivity via usermod, or sound simulation (audio reactivity not possible on ESP8266, unfortunately)
- Smooth Transitions between effects (a.k.a. Effect Blending)
- Initial support for ESP-NOW (remotes only)
- Lots of effect improvements and bugfixes
- Completely rewritten effects framework: faster, more flexible, and you can even add your own effects in a usermod now!
- Segment sets and improved sync groups
- improved color accuracy, and global LED buffering support
- Initial/experimental support for new ESP32 variants -S2/-C3/-S3 (unfortunately some boards still refuse to boot WLED)
Please see the changelog for a detailed list of changes!
Full Changelog: v0.13.3...v0.14.0
Installation
WLED beta release 0.14.0-b6
Welcome to WLED 0.14.0-b6 "Hoshi"!
This is the "golden master" for the upcoming final release of WLED 0.14.0. So please test it ;-)
If you saw a shooting star, what would you wish for?
This version's highlights are (in addition to 2D support and more already present in b5)
- 2D Matrix effect tweaks and bugfixes by @softhack007
- 2D Ripple and Meteor effect tweak by @blazoncek in #3373
- 2D Scrolling Text bugfixes by @blazoncek
- Fix ES8388Source & ES7243 initialization. by @christianpatterson and @softhack007 in #3377
- audioreactive: memory size tuning
- audioreactive: improved handling of bad quality analog inputs (bandpass)
Please see the changelog for a detailed list of changes!
Full Changelog: v0.14.0-b5...v0.14.0-b6
New Contributors
- @christianpatterson made their first contribution in #3377
WLED beta release 0.14.0-b5
Welcome to WLED 0.14.0-b5 "Hoshi"!
If you saw a shooting star, what would you wish for?
This version's highlights are (in addition to 2D support and more already present in b4)
- Effect blending (#3311 by @blazoncek) (finally effect transitions!)
WARNING: May not work well with ESP8266, with plenty of segments or usermods (low RAM condition)!!! - Added receive and send sync groups to JSON API (#3317 by @shlomozippel)
- ESP32 internal temperature sensor usermod (#3246 by @dima-zhemkov and @lost-hope)
- MQTT server and topic length overrides (#3354 by @blazoncek) (new build flags)
- Animated Staircase usermod enhancement (#3348 by @djasonic) (on/off toggle/relay control)
- Local time added to Info page (#3351 by @PSandro)
- New effect: Rolling Balls (a.k.a. linear bounce) (#1039 updated by @blazoncek and @softhack007)
Please see the changelog for a detailed list of changes!
Full Changelog: v0.14.0-b4...v0.14.0-b5
New Contributors
- @shlomozippel made their first contribution in #3317
- @djasonic made their first contribution in #3348
- @PSandro made their first contribution in #3351
- @pjhatch made their first contribution in #1039
Update: Added ESP8266 2M flash .gz file
WLED beta release 0.14.0-b4
Welcome to WLED 0.14.0-b4 "Hoshi"!
If you saw a shooting star, what would you wish for?
This version's highlights are (in addition to 2D support and more already present in b3)
- Improved global LED buffering support
- Various fixes and performance improvements
Please see the changelog for a detailed list of changes!
WLED beta release 0.14.0-b3
Welcome to WLED 0.14.0-b3 "Hoshi"!
I highly recommend rolling-back to b1 on setups that require the ABL to not exceed PSU/wiring current limits.
A new beta will be released soon after the issue is fixed.
If you saw a shooting star, what would you wish for?
This version's highlights are (in addition to 2D support and more already present in b1)
- Various new 2D effects (Soap / Octopus / Waving cell)
- Segment sets
- Improved ESP32 variant (S2/C3/S3) support
- Half a years worth of improvements and fixes!
Please see the changelog for a detailed list of changes!
WLED early beta release 0.14.0-b1
Welcome to WLED 0.14.0-b1 "Hoshi"!
If you saw a shooting star, what would you wish for?
This version's highlights are
- 2D matrix support
- Audio reactivity via usermod, or sound simulation
- Half a years worth of improvements and fixes!
The complete list of changes is still TBD, but will be available in the changelog soon!
Why doesn't Blynk work?
The servers for the legacy Blynk app are shutting down in a week. Therefore it is no longer included in the default build.
WLED release 0.13.3
Welcome to WLED 0.13.3 "Toki"!
Time is the most valuable thing in the world. So let's use it right!
「かたわれ時だ」 - "It's magic hour" (Your Name)
This version's highlights are (in addition to the ones from 0.13.2)
- Fixed flickering
- Fixed boot issues on new installs
- Added support for LPD6803
See the changelog for a complete list of changes!
Update Notice
The new default ESP32 partition layout (1MB FS) is incompatible with the filesystem partition of the previous layout (1.5MB FS).
Please note that config and presets will be wiped upon updating an ESP32 from 0.13.0-b4 or earlier to 0.13.3 via USB or the web installer.
ESP32 OTA updates and all ESP8266 update methods are unaffected , your data will be kept when doing a wireless update.
Why doesn't Blynk work?
New signups for the legacy Blynk app are closed and not a lot of you are using it.
My benchmarks have shown that on the Ethernet build for ESP32, with huge LED counts, the framerate is improved when it is not compiled in.
If you need it, don't worry, as you can still compile it in!
WLED release 0.13.2
Welcome to WLED 0.13.2 "Toki"!
Time is the most valuable thing in the world. So let's use it right!
「かたわれ時だ」 - "It's magic hour" (Your Name)
This version's highlights are (in addition to the ones from 0.13.1)
- Various small improvements and bugfixes
See the changelog for a complete list of changes!
Update Notice
The new default ESP32 partition layout (1MB FS) is incompatible with the filesystem partition of the previous layout (1.5MB FS).
Please note that config and presets will be wiped upon updating an ESP32 from 0.13.0-b4 or earlier to 0.13.2 via USB or the web installer.
ESP32 OTA updates and all ESP8266 update methods are unaffected , your data will be kept when doing a wireless update.
Why doesn't Blynk work?
New signups for the legacy Blynk app are closed and not a lot of you are using it.
My benchmarks have shown that on the Ethernet build for ESP32, with huge LED counts, the framerate is improved when it is not compiled in.
If you need it, don't worry, as you can still compile it in!
WLED release 0.13.1
Welcome to WLED 0.13.1 "Toki"!
Time is the most valuable thing in the world. So let's use it right!
「かたわれ時だ」 - "It's magic hour" (Your Name)
This version's highlights are (in addition to the ones from 0.13.0-b7)
- Hiding of UI color controls if they are unsupported by your light capabilities
- Utility to easily set your location for use of the sunrise/-set macros
See the changelog for a complete list of changes!
Update Notice
The new default ESP32 partition layout (1MB FS) is incompatible with the filesystem partition of the previous layout (1.5MB FS).
Please note that config and presets will be wiped upon updating an ESP32 from 0.13.0-b4 or earlier to 0.13.1 via USB or the web installer.
ESP32 OTA updates and all ESP8266 update methods are unaffected , your data will be kept when doing a wireless update.
Why doesn't Blynk work?
New signups for the legacy Blynk app are closed and not a lot of you are using it.
My benchmarks have shown that on the Ethernet build for ESP32, with huge LED counts, the framerate is improved when it is not compiled in.
If you need it, don't worry, as you can still compile it in!