diff --git a/wled00/FX.cpp b/wled00/FX.cpp index 6ed0478bb6..d5f5479016 100644 --- a/wled00/FX.cpp +++ b/wled00/FX.cpp @@ -1848,10 +1848,10 @@ uint16_t mode_lightning(void) { } SEGENV.aux1--; - SEGENV.step = millis(); + SEGENV.step = strip.now; //return random8(4, 10); // each flash only lasts one frame/every 24ms... originally 4-10 milliseconds } else { - if (millis() - SEGENV.step > SEGENV.aux0) { + if (strip.now - SEGENV.step > SEGENV.aux0) { SEGENV.aux1--; if (SEGENV.aux1 < 2) SEGENV.aux1 = 0; @@ -1859,7 +1859,7 @@ uint16_t mode_lightning(void) { if (SEGENV.aux1 == 2) { SEGENV.aux0 = (random8(255 - SEGMENT.speed) * 100); // delay between strikes } - SEGENV.step = millis(); + SEGENV.step = strip.now; } } return FRAMETIME; @@ -2899,7 +2899,7 @@ uint16_t mode_bouncing_balls(void) { uint16_t numBalls = (SEGMENT.intensity * (maxNumBalls - 1)) / 255 + 1; // minimum 1 ball const float gravity = -9.81f; // standard value of gravity const bool hasCol2 = SEGCOLOR(2); - const unsigned long time = millis(); + const unsigned long time = strip.now; if (SEGENV.call == 0) { for (size_t i = 0; i < maxNumBalls; i++) balls[i].lastBounceTime = time; @@ -3336,7 +3336,7 @@ uint16_t mode_starburst(void) { if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed - uint32_t it = millis(); + uint32_t it = strip.now; star* stars = reinterpret_cast(SEGENV.data); @@ -3692,7 +3692,7 @@ uint16_t mode_tetrix(void) { // initialize dropping on first call or segment full if (SEGENV.call == 0) { drop->stack = 0; // reset brick stack size - drop->step = millis() + 2000; // start by fading out strip + drop->step = strip.now + 2000; // start by fading out strip if (SEGMENT.check1) drop->col = 0;// use only one color from palette } @@ -3726,13 +3726,13 @@ uint16_t mode_tetrix(void) { } else { // we hit bottom drop->step = 0; // proceed with next brick, go back to init drop->stack += drop->brick; // increase the stack size - if (drop->stack >= SEGLEN) drop->step = millis() + 2000; // fade out stack + if (drop->stack >= SEGLEN) drop->step = strip.now + 2000; // fade out stack } } if (drop->step > 2) { // fade strip drop->brick = 0; // reset brick size (no more growing) - if (drop->step > millis()) { + if (drop->step > strip.now) { // allow fading of virtual strip for (int i = 0; i < SEGLEN; i++) SEGMENT.blendPixelColor(indexToVStrip(i, stripNr), SEGCOLOR(1), 25); // 10% blend } else { @@ -3991,7 +3991,7 @@ uint16_t mode_sunrise() { //speed 60 - 120 : sunset time in minutes - 60; //speed above: "breathing" rise and set if (SEGENV.call == 0 || SEGMENT.speed != SEGENV.aux0) { - SEGENV.step = millis(); //save starting time, millis() because now can change from sync + SEGENV.step = millis(); //save starting time, millis() because strip.now can change from sync SEGENV.aux0 = SEGMENT.speed; } @@ -4104,9 +4104,9 @@ uint16_t mode_noisepal(void) { // Slow noise CRGBPalette16* palettes = reinterpret_cast(SEGENV.data); uint16_t changePaletteMs = 4000 + SEGMENT.speed *10; //between 4 - 6.5sec - if (millis() - SEGENV.step > changePaletteMs) + if (strip.now - SEGENV.step > changePaletteMs) { - SEGENV.step = millis(); + SEGENV.step = strip.now; uint8_t baseI = random8(); palettes[1] = CRGBPalette16(CHSV(baseI+random8(64), 255, random8(128,255)), CHSV(baseI+128, 255, random8(128,255)), CHSV(baseI+random8(92), 192, random8(128,255)), CHSV(baseI+random8(92), 255, random8(128,255))); @@ -4261,7 +4261,7 @@ uint16_t mode_dancing_shadows(void) SEGMENT.fill(BLACK); - unsigned long time = millis(); + unsigned long time = strip.now; bool respawn = false; for (size_t i = 0; i < numSpotlights; i++) { @@ -4455,8 +4455,8 @@ uint16_t mode_tv_simulator(void) { } // create a new sceene - if (((millis() - tvSimulator->sceeneStart) >= tvSimulator->sceeneDuration) || SEGENV.aux1 == 0) { - tvSimulator->sceeneStart = millis(); // remember the start of the new sceene + if (((strip.now - tvSimulator->sceeneStart) >= tvSimulator->sceeneDuration) || SEGENV.aux1 == 0) { + tvSimulator->sceeneStart = strip.now; // remember the start of the new sceene tvSimulator->sceeneDuration = random16(60* 250* colorSpeed, 60* 750 * colorSpeed); // duration of a "movie sceene" which has similar colors (5 to 15 minutes with max speed slider) tvSimulator->sceeneColorHue = random16( 0, 768); // random start color-tone for the sceene tvSimulator->sceeneColorSat = random8 ( 100, 130 + colorIntensity); // random start color-saturation for the sceene @@ -4507,11 +4507,11 @@ uint16_t mode_tv_simulator(void) { tvSimulator->fadeTime = random16(0, tvSimulator->totalTime); // Pixel-to-pixel transition time if (random8(10) < 3) tvSimulator->fadeTime = 0; // Force scene cut 30% of time - tvSimulator->startTime = millis(); + tvSimulator->startTime = strip.now; } // end of initialization // how much time is elapsed ? - tvSimulator->elapsed = millis() - tvSimulator->startTime; + tvSimulator->elapsed = strip.now - tvSimulator->startTime; // fade from prev volor to next color if (tvSimulator->elapsed < tvSimulator->fadeTime) { @@ -4715,7 +4715,7 @@ uint16_t mode_perlinmove(void) { if (SEGLEN == 1) return mode_static(); SEGMENT.fade_out(255-SEGMENT.custom1); for (int i = 0; i < SEGMENT.intensity/16 + 1; i++) { - uint16_t locn = inoise16(millis()*128/(260-SEGMENT.speed)+i*15000, millis()*128/(260-SEGMENT.speed)); // Get a new pixel location from moving noise. + uint16_t locn = inoise16(strip.now*128/(260-SEGMENT.speed)+i*15000, strip.now*128/(260-SEGMENT.speed)); // Get a new pixel location from moving noise. uint16_t pixloc = map(locn, 50*256, 192*256, 0, SEGLEN-1); // Map that to the length of the strand, and ensure we don't go over. SEGMENT.setPixelColor(pixloc, SEGMENT.color_from_palette(pixloc%255, false, PALETTE_SOLID_WRAP, 0)); } @@ -4732,7 +4732,7 @@ static const char _data_FX_MODE_PERLINMOVE[] PROGMEM = "Perlin Move@!,# of pixel uint16_t mode_wavesins(void) { for (int i = 0; i < SEGLEN; i++) { - uint8_t bri = sin8(millis()/4 + i * SEGMENT.intensity); + uint8_t bri = sin8(strip.now/4 + i * SEGMENT.intensity); uint8_t index = beatsin8(SEGMENT.speed, SEGMENT.custom1, SEGMENT.custom1+SEGMENT.custom2, 0, i * (SEGMENT.custom3<<3)); // custom3 is reduced resolution slider //SEGMENT.setPixelColor(i, ColorFromPalette(SEGPALETTE, index, bri, LINEARBLEND)); SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(index, false, PALETTE_SOLID_WRAP, 0, bri)); @@ -4750,8 +4750,8 @@ static const char _data_FX_MODE_WAVESINS[] PROGMEM = "Wavesins@!,Brightness vari uint16_t mode_FlowStripe(void) { const uint16_t hl = SEGLEN * 10 / 13; - uint8_t hue = millis() / (SEGMENT.speed+1); - uint32_t t = millis() / (SEGMENT.intensity/8+1); + uint8_t hue = strip.now / (SEGMENT.speed+1); + uint32_t t = strip.now / (SEGMENT.intensity/8+1); for (int i = 0; i < SEGLEN; i++) { int c = (abs(i - hl) / hl) * 127; @@ -4781,7 +4781,7 @@ uint16_t mode_2DBlackHole(void) { // By: Stepko https://editor.soulma uint16_t x, y; SEGMENT.fadeToBlackBy(16 + (SEGMENT.speed>>3)); // create fading trails - unsigned long t = millis()/128; // timebase + unsigned long t = strip.now/128; // timebase // outer stars for (size_t i = 0; i < 8; i++) { x = beatsin8(SEGMENT.custom1>>3, 0, cols - 1, 0, ((i % 2) ? 128 : 0) + t * i); @@ -4867,8 +4867,8 @@ uint16_t mode_2Ddna(void) { // dna originally by by ldirko at https://pa SEGMENT.fadeToBlackBy(64); for (int i = 0; i < cols; i++) { - SEGMENT.setPixelColorXY(i, beatsin8(SEGMENT.speed/8, 0, rows-1, 0, i*4 ), ColorFromPalette(SEGPALETTE, i*5+millis()/17, beatsin8(5, 55, 255, 0, i*10), LINEARBLEND)); - SEGMENT.setPixelColorXY(i, beatsin8(SEGMENT.speed/8, 0, rows-1, 0, i*4+128), ColorFromPalette(SEGPALETTE, i*5+128+millis()/17, beatsin8(5, 55, 255, 0, i*10+128), LINEARBLEND)); + SEGMENT.setPixelColorXY(i, beatsin8(SEGMENT.speed/8, 0, rows-1, 0, i*4 ), ColorFromPalette(SEGPALETTE, i*5+strip.now/17, beatsin8(5, 55, 255, 0, i*10), LINEARBLEND)); + SEGMENT.setPixelColorXY(i, beatsin8(SEGMENT.speed/8, 0, rows-1, 0, i*4+128), ColorFromPalette(SEGPALETTE, i*5+128+strip.now/17, beatsin8(5, 55, 255, 0, i*10+128), LINEARBLEND)); } SEGMENT.blur(SEGMENT.intensity>>3); @@ -4893,7 +4893,7 @@ uint16_t mode_2DDNASpiral() { // By: ldirko https://editor.soulma uint8_t speeds = SEGMENT.speed/2 + 7; uint8_t freq = SEGMENT.intensity/8; - uint32_t ms = millis() / 20; + uint32_t ms = strip.now / 20; SEGMENT.fadeToBlackBy(135); for (int i = 0; i < rows; i++) { @@ -4933,7 +4933,7 @@ uint16_t mode_2DDrift() { // By: Stepko https://editor.soulmateli SEGMENT.fadeToBlackBy(128); const uint16_t maxDim = MAX(cols, rows)/2; - unsigned long t = millis() / (32 - (SEGMENT.speed>>3)); + unsigned long t = strip.now / (32 - (SEGMENT.speed>>3)); unsigned long t_20 = t/20; // softhack007: pre-calculating this gives about 10% speedup for (float i = 1; i < maxDim; i += 0.25) { float angle = radians(t * (maxDim - i)); @@ -4972,7 +4972,7 @@ uint16_t mode_2Dfirenoise(void) { // firenoise2d. By Andrew Tuline for (int j=0; j < cols; j++) { for (int i=0; i < rows; i++) { - indexx = inoise8(j*yscale*rows/255, i*xscale+millis()/4); // We're moving along our Perlin map. + indexx = inoise8(j*yscale*rows/255, i*xscale+strip.now/4); // We're moving along our Perlin map. SEGMENT.setPixelColorXY(j, i, ColorFromPalette(SEGPALETTE, min(i*(indexx)>>4, 255), i*255/cols, LINEARBLEND)); // With that value, look up the 8 bit colour palette value and assign it to the current LED. } // for i } // for j @@ -5203,8 +5203,8 @@ uint16_t mode_2DJulia(void) { // An animated Julia set reAl = -0.94299f; // PixelBlaze example imAg = 0.3162f; - reAl += sin_t((float)millis()/305.f)/20.f; - imAg += sin_t((float)millis()/405.f)/20.f; + reAl += sin_t((float)strip.now/305.f)/20.f; + imAg += sin_t((float)strip.now/405.f)/20.f; dx = (xmax - xmin) / (cols); // Scale the delta x and y values to our matrix size. dy = (ymax - ymin) / (rows); @@ -5263,7 +5263,7 @@ uint16_t mode_2DLissajous(void) { // By: Andrew Tuline const uint16_t rows = SEGMENT.virtualHeight(); SEGMENT.fadeToBlackBy(SEGMENT.intensity); - uint_fast16_t phase = (millis() * (1 + SEGENV.custom3)) /32; // allow user to control rotation speed + uint_fast16_t phase = (strip.now * (1 + SEGENV.custom3)) /32; // allow user to control rotation speed //for (int i=0; i < 4*(cols+rows); i ++) { for (int i=0; i < 256; i ++) { @@ -5273,7 +5273,7 @@ uint16_t mode_2DLissajous(void) { // By: Andrew Tuline uint_fast8_t ylocn = cos8(phase/2 + i*2); xlocn = (cols < 2) ? 1 : (map(2*xlocn, 0,511, 0,2*(cols-1)) +1) /2; // softhack007: "(2* ..... +1) /2" for proper rounding ylocn = (rows < 2) ? 1 : (map(2*ylocn, 0,511, 0,2*(rows-1)) +1) /2; // "rows > 1" is needed to avoid div/0 in map() - SEGMENT.setPixelColorXY((uint8_t)xlocn, (uint8_t)ylocn, SEGMENT.color_from_palette(millis()/100+i, false, PALETTE_SOLID_WRAP, 0)); + SEGMENT.setPixelColorXY((uint8_t)xlocn, (uint8_t)ylocn, SEGMENT.color_from_palette(strip.now/100+i, false, PALETTE_SOLID_WRAP, 0)); } return FRAMETIME; @@ -5423,7 +5423,7 @@ uint16_t mode_2Dnoise(void) { // By Andrew Tuline for (int y = 0; y < rows; y++) { for (int x = 0; x < cols; x++) { - uint8_t pixelHue8 = inoise8(x * scale, y * scale, millis() / (16 - SEGMENT.speed/16)); + uint8_t pixelHue8 = inoise8(x * scale, y * scale, strip.now / (16 - SEGMENT.speed/16)); SEGMENT.setPixelColorXY(x, y, ColorFromPalette(SEGPALETTE, pixelHue8)); } } @@ -5443,7 +5443,7 @@ uint16_t mode_2DPlasmaball(void) { // By: Stepko https://edito const uint16_t rows = SEGMENT.virtualHeight(); SEGMENT.fadeToBlackBy(SEGMENT.custom1>>2); - uint_fast32_t t = (millis() * 8) / (256 - SEGMENT.speed); // optimized to avoid float + uint_fast32_t t = (strip.now * 8) / (256 - SEGMENT.speed); // optimized to avoid float for (int i = 0; i < cols; i++) { uint16_t thisVal = inoise8(i * 30, t, t); uint16_t thisMax = map(thisVal, 0, 255, 0, cols-1); @@ -5561,7 +5561,7 @@ uint16_t mode_2DSindots(void) { // By: ldirko http SEGMENT.fadeToBlackBy(SEGMENT.custom1>>3); - byte t1 = millis() / (257 - SEGMENT.speed); // 20; + byte t1 = strip.now / (257 - SEGMENT.speed); // 20; byte t2 = sin8(t1) / 4 * 2; for (int i = 0; i < 13; i++) { byte x = sin8(t1 + i * SEGMENT.intensity/8)*(cols-1)/255; // max index now 255x15/255=15! @@ -5600,11 +5600,9 @@ uint16_t mode_2Dsquaredswirl(void) { // By: Mark Kriegsman. https://g uint8_t n = beatsin8(15, kBorderWidth, rows-kBorderWidth); uint8_t p = beatsin8(20, kBorderWidth, rows-kBorderWidth); - uint16_t ms = millis(); - - SEGMENT.addPixelColorXY(i, m, ColorFromPalette(SEGPALETTE, ms/29, 255, LINEARBLEND)); - SEGMENT.addPixelColorXY(j, n, ColorFromPalette(SEGPALETTE, ms/41, 255, LINEARBLEND)); - SEGMENT.addPixelColorXY(k, p, ColorFromPalette(SEGPALETTE, ms/73, 255, LINEARBLEND)); + SEGMENT.addPixelColorXY(i, m, ColorFromPalette(SEGPALETTE, strip.now/29, 255, LINEARBLEND)); + SEGMENT.addPixelColorXY(j, n, ColorFromPalette(SEGPALETTE, strip.now/41, 255, LINEARBLEND)); + SEGMENT.addPixelColorXY(k, p, ColorFromPalette(SEGPALETTE, strip.now/73, 255, LINEARBLEND)); return FRAMETIME; } // mode_2Dsquaredswirl() @@ -5627,7 +5625,7 @@ uint16_t mode_2DSunradiation(void) { // By: ldirko https://edi SEGMENT.fill(BLACK); } - unsigned long t = millis() / 4; + unsigned long t = strip.now / 4; int index = 0; uint8_t someVal = SEGMENT.speed/4; // Was 25. for (int j = 0; j < (rows + 2); j++) { @@ -5759,14 +5757,14 @@ uint16_t mode_2Dcrazybees(void) { int8_t deltaX, deltaY, signX, signY, error; void aimed(uint16_t w, uint16_t h) { //random16_set_seed(millis()); - aimX = random8(0, w); - aimY = random8(0, h); - hue = random8(); + aimX = random8(0, w); + aimY = random8(0, h); + hue = random8(); deltaX = abs(aimX - posX); deltaY = abs(aimY - posY); - signX = posX < aimX ? 1 : -1; - signY = posY < aimY ? 1 : -1; - error = deltaX - deltaY; + signX = posX < aimX ? 1 : -1; + signY = posY < aimY ? 1 : -1; + error = deltaX - deltaY; }; } bee_t; @@ -5774,6 +5772,7 @@ uint16_t mode_2Dcrazybees(void) { bee_t *bee = reinterpret_cast(SEGENV.data); if (SEGENV.call == 0) { + random16_set_seed(strip.now); for (size_t i = 0; i < n; i++) { bee[i].posX = random8(0, cols); bee[i].posY = random8(0, rows); @@ -5781,8 +5780,8 @@ uint16_t mode_2Dcrazybees(void) { } } - if (millis() > SEGENV.step) { - SEGENV.step = millis() + (FRAMETIME * 16 / ((SEGMENT.speed>>4)+1)); + if (strip.now > SEGENV.step) { + SEGENV.step = strip.now + (FRAMETIME * 16 / ((SEGMENT.speed>>4)+1)); SEGMENT.fadeToBlackBy(32); @@ -5859,8 +5858,8 @@ uint16_t mode_2Dghostrider(void) { } } - if (millis() > SEGENV.step) { - SEGENV.step = millis() + 1024 / (cols+rows); + if (strip.now > SEGENV.step) { + SEGENV.step = strip.now + 1024 / (cols+rows); SEGMENT.fadeToBlackBy((SEGMENT.speed>>2)+64); @@ -5948,7 +5947,7 @@ uint16_t mode_2Dfloatingblobs(void) { // Bounce balls around for (size_t i = 0; i < Amount; i++) { - if (SEGENV.step < millis()) blob->color[i] = add8(blob->color[i], 4); // slowly change color + if (SEGENV.step < strip.now) blob->color[i] = add8(blob->color[i], 4); // slowly change color // change radius if needed if (blob->grow[i]) { // enlarge radius until it is >= 4 @@ -5995,7 +5994,7 @@ uint16_t mode_2Dfloatingblobs(void) { } SEGMENT.blur(SEGMENT.custom1>>2); - if (SEGENV.step < millis()) SEGENV.step = millis() + 2000; // change colors every 2 seconds + if (SEGENV.step < strip.now) SEGENV.step = strip.now + 2000; // change colors every 2 seconds return FRAMETIME; } @@ -6059,13 +6058,12 @@ uint16_t mode_2Dscrollingtext(void) { } const int numberOfLetters = strlen(text); - const unsigned long now = millis(); // reduce millis() calls int width = (numberOfLetters * rotLW); int yoffset = map(SEGMENT.intensity, 0, 255, -rows/2, rows/2) + (rows-rotLH)/2; if (width <= cols) { // scroll vertically (e.g. ^^ Way out ^^) if it fits int speed = map(SEGMENT.speed, 0, 255, 5000, 1000); - int frac = now % speed + 1; + int frac = strip.now % speed + 1; if (SEGMENT.intensity == 255) { yoffset = (2 * frac * rows)/speed - rows; } else if (SEGMENT.intensity == 0) { @@ -6073,7 +6071,7 @@ uint16_t mode_2Dscrollingtext(void) { } } - if (SEGENV.step < now) { + if (SEGENV.step < strip.now) { // calculate start offset if (width > cols) { if (SEGMENT.check3) { @@ -6082,7 +6080,7 @@ uint16_t mode_2Dscrollingtext(void) { } else ++SEGENV.aux0 %= width + cols; } else SEGENV.aux0 = (cols + width)/2; ++SEGENV.aux1 &= 0xFF; // color shift - SEGENV.step = now + map(SEGMENT.speed, 0, 255, 250, 50); // shift letters every ~250ms to ~50ms + SEGENV.step = strip.now + map(SEGMENT.speed, 0, 255, 250, 50); // shift letters every ~250ms to ~50ms } if (!SEGMENT.check2) SEGMENT.fade_out(255 - (SEGMENT.custom1>>4)); // trail @@ -6280,7 +6278,6 @@ uint16_t mode_2DSwirl(void) { uint8_t j = beatsin8( 41*SEGMENT.speed/255, borderWidth, rows - borderWidth); uint8_t ni = (cols - 1) - i; uint8_t nj = (cols - 1) - j; - uint16_t ms = millis(); um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { @@ -6290,12 +6287,12 @@ uint16_t mode_2DSwirl(void) { float volumeSmth = *(float*) um_data->u_data[0]; //ewowi: use instead of sampleAvg??? int16_t volumeRaw = *(int16_t*) um_data->u_data[1]; - SEGMENT.addPixelColorXY( i, j, ColorFromPalette(SEGPALETTE, (ms / 11 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 11, 200, 255); - SEGMENT.addPixelColorXY( j, i, ColorFromPalette(SEGPALETTE, (ms / 13 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 13, 200, 255); - SEGMENT.addPixelColorXY(ni,nj, ColorFromPalette(SEGPALETTE, (ms / 17 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 17, 200, 255); - SEGMENT.addPixelColorXY(nj,ni, ColorFromPalette(SEGPALETTE, (ms / 29 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 29, 200, 255); - SEGMENT.addPixelColorXY( i,nj, ColorFromPalette(SEGPALETTE, (ms / 37 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 37, 200, 255); - SEGMENT.addPixelColorXY(ni, j, ColorFromPalette(SEGPALETTE, (ms / 41 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 41, 200, 255); + SEGMENT.addPixelColorXY( i, j, ColorFromPalette(SEGPALETTE, (strip.now / 11 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 11, 200, 255); + SEGMENT.addPixelColorXY( j, i, ColorFromPalette(SEGPALETTE, (strip.now / 13 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 13, 200, 255); + SEGMENT.addPixelColorXY(ni,nj, ColorFromPalette(SEGPALETTE, (strip.now / 17 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 17, 200, 255); + SEGMENT.addPixelColorXY(nj,ni, ColorFromPalette(SEGPALETTE, (strip.now / 29 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 29, 200, 255); + SEGMENT.addPixelColorXY( i,nj, ColorFromPalette(SEGPALETTE, (strip.now / 37 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 37, 200, 255); + SEGMENT.addPixelColorXY(ni, j, ColorFromPalette(SEGPALETTE, (strip.now / 41 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 41, 200, 255); return FRAMETIME; } // mode_2DSwirl() @@ -6321,7 +6318,7 @@ uint16_t mode_2DWaverly(void) { SEGMENT.fadeToBlackBy(SEGMENT.speed); - long t = millis() / 2; + long t = strip.now / 2; for (int i = 0; i < cols; i++) { uint16_t thisVal = (1 + SEGMENT.intensity/64) * inoise8(i * 45 , t , t)/2; // use audio if available @@ -6383,7 +6380,7 @@ uint16_t mode_gravcenter(void) { // Gravcenter. By Andrew Tuline. uint8_t gravity = 8 - SEGMENT.speed/32; for (int i=0; itopLED--; if (gravcen->topLED >= 0) { - SEGMENT.setPixelColor(gravcen->topLED+SEGLEN/2, SEGMENT.color_from_palette(millis(), false, PALETTE_SOLID_WRAP, 0)); - SEGMENT.setPixelColor(SEGLEN/2-1-gravcen->topLED, SEGMENT.color_from_palette(millis(), false, PALETTE_SOLID_WRAP, 0)); + SEGMENT.setPixelColor(gravcen->topLED+SEGLEN/2, SEGMENT.color_from_palette(strip.now, false, PALETTE_SOLID_WRAP, 0)); + SEGMENT.setPixelColor(SEGLEN/2-1-gravcen->topLED, SEGMENT.color_from_palette(strip.now, false, PALETTE_SOLID_WRAP, 0)); } gravcen->gravityCounter = (gravcen->gravityCounter + 1) % gravity; @@ -6435,7 +6432,7 @@ uint16_t mode_gravcentric(void) { // Gravcentric. By Andrew uint8_t gravity = 8 - SEGMENT.speed/32; for (int i=0; itopLED--; if (gravcen->topLED > 0) { - SEGMENT.setPixelColor(gravcen->topLED, SEGMENT.color_from_palette(millis(), false, PALETTE_SOLID_WRAP, 0)); + SEGMENT.setPixelColor(gravcen->topLED, SEGMENT.color_from_palette(strip.now, false, PALETTE_SOLID_WRAP, 0)); } gravcen->gravityCounter = (gravcen->gravityCounter + 1) % gravity; @@ -6519,7 +6516,7 @@ uint16_t mode_juggles(void) { // Juggles. By Andrew Tuline. uint16_t my_sampleAgc = fmax(fmin(volumeSmth, 255.0), 0); for (size_t i=0; i SEGLEN/2; i--) SEGMENT.setPixelColor(i, SEGMENT.getPixelColor(i-1)); //move to the left for (int i = 0; i < SEGLEN/2; i++) SEGMENT.setPixelColor(i, SEGMENT.getPixelColor(i+1)); // move to the right } @@ -6775,7 +6772,7 @@ uint16_t mode_puddlepeak(void) { // Puddlepeak. By Andrew Tuline. } for (int i=0; iu_data[0]; - myVals[millis()%32] = volumeSmth; // filling values semi randomly + myVals[strip.now%32] = volumeSmth; // filling values semi randomly SEGMENT.fade_out(64+(SEGMENT.speed>>1)); @@ -7188,7 +7185,7 @@ uint16_t mode_noisemove(void) { // Noisemove. By: Andrew Tuli uint8_t numBins = map(SEGMENT.intensity,0,255,0,16); // Map slider to fftResult bins. for (int i=0; i= (256U - SEGMENT.intensity)) { - SEGENV.step = millis(); + if (strip.now - SEGENV.step >= (256U - SEGMENT.intensity)) { + SEGENV.step = strip.now; rippleTime = true; } @@ -7522,7 +7519,7 @@ uint16_t mode_2Ddistortionwaves() { uint8_t w = 2; - uint16_t a = millis()/32; + uint16_t a = strip.now/32; uint16_t a2 = a/2; uint16_t a3 = a/3; @@ -7740,7 +7737,7 @@ uint16_t mode_2Dwavingcell() { const uint16_t cols = SEGMENT.virtualWidth(); const uint16_t rows = SEGMENT.virtualHeight(); - uint32_t t = millis()/(257-SEGMENT.speed); + uint32_t t = strip.now/(257-SEGMENT.speed); uint8_t aX = SEGMENT.custom1/16 + 9; uint8_t aY = SEGMENT.custom2/16 + 1; uint8_t aZ = SEGMENT.custom3 + 1;