build/
: Build outputeur|usa/
: Target versionbuild/
: Linked ROM objectsdelinks/
: Objects delinked from the base ROMlibs|src/
: Built C/C++ codearm9.o
: Linked ELF objectarm9.o.xMAP
: Map file listing memory addresses for all symbols
config/
:dsd
configuration filesdocs/
: Documentation about the gameextract/
: Game assets, extracted from your own supplied ROMeur|usa/
:ds-rom
extract directories
include/
: Include filessrc/
: Source C/C++ filestools/
: Tools for this projectmwccarm/
: Compiler toolchainconfigure.py
: Generatesbuild.ninja
m2ctx.py
: Generates context for decomp.memangle.py
: Shows mangled symbol names in a given C/C++ filerequirements.txt
: Python librariessetup.py
: Sets up the project
*.sha1
: SHA-1 digests of different versions of the game
See /docs/decompiling.md.
This project has a .clang-format
file and all C/C++ files in this project should follow it. We recommend using an editor
compatible with clang-format
to format the code as you save.