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pubspec.yaml
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pubspec.yaml
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name: heyhelp
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.12.0 <3.0.0"
dependencies:
cloud_firestore: ^2.2.2
cupertino_icons: ^1.0.2
file_picker: ^3.0.3
firebase: ^9.0.2
firebase_auth: ^1.4.1
firebase_core: ^1.3.0
firebase_database: ^7.1.1
firebase_storage: ^9.0.0
flutter:
sdk: flutter
flutter_launcher_icons: ^0.9.0
flutter_markdown: ^0.6.2
flutter_signin_button: ^2.0.0
flutter_webview_plugin:
git: https://github.com/nuc134r/flutter_webview_plugin.git
fluttertoast: ^8.0.8
font_awesome_flutter: ^9.0.0
google_fonts: ^2.1.0
google_sign_in: ^5.0.4
http: ^0.13.3
image_picker: ^0.8.0+1
intl: ^0.17.0
like_button: ^2.0.2
url_launcher: ^6.0.8
velocity_x: ^3.2.0
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/images/
- assets/files/
- assets/Icons/
- assets/gifs/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages