This is a fork of Hot or Not by Buuz135 and Affehund with enhanced functionality and optional support for TerraFirmaCraft and Tinker's Forging for Minecraft 1.12.2.
Burn players if they carry hot fluids or items and slow players if they carry cold fluids, highly configurable. It adapts to the temperature system of TerraFirmaCraft and Tinker's Forging concerning items (ingots etc.) and should work with any fluid containers that are properly coded.
Wear your protection!
Tier I
Cheapest option, only costs wood and won't last long.
Tier II
Requires natural resources, lasts a decent amount of time.
Tier III
A sturdy option for seasoned carriers, lasts forever.
• Switches for hot, cold or gaseous items (enable/disable)
• Temperature thresholds for hot and cold items
• Whitelists/Blacklists for custom items added by the user
• Durability of the protection items
• Tooltips
• Automatic throwing of items