-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathproject.godot
105 lines (95 loc) · 2.6 KB
/
project.godot
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
_global_script_classes=[{
"base": "Position2D",
"class": &"DropZone",
"language": &"GDScript",
"path": "res://drop_zone.gd"
}, {
"base": "Node2D",
"class": &"Game",
"language": &"GDScript",
"path": "res://game.gd"
}, {
"base": "Node",
"class": &"Level",
"language": &"GDScript",
"path": "res://levels/level.gd"
}, {
"base": "Node",
"class": &"State",
"language": &"GDScript",
"path": "res://states/state.gd"
}, {
"base": "Node",
"class": &"StateMachine",
"language": &"GDScript",
"path": "res://states/state_machine.gd"
}, {
"base": "Unit",
"class": &"TankUnit",
"language": &"GDScript",
"path": "res://units/tank_unit.gd"
}, {
"base": "StaticBody2D",
"class": &"Tile",
"language": &"GDScript",
"path": "res://tiles/tile.gd"
}, {
"base": "CanvasLayer",
"class": &"TransitionScreen",
"language": &"GDScript",
"path": "res://ui/transition_screen.gd"
}, {
"base": "CharacterBody2D",
"class": &"Unit",
"language": &"GDScript",
"path": "res://units/unit.gd"
}, {
"base": "State",
"class": &"UnitState",
"language": &"GDScript",
"path": "res://units/unit_state.gd"
}]
_global_script_class_icons={
"DropZone": "",
"Game": "",
"Level": "",
"State": "",
"StateMachine": "",
"TankUnit": "res://units/tank_unit.png",
"Tile": "res://tiles/tile_outline.png",
"TransitionScreen": "",
"Unit": "",
"UnitState": ""
}
[application]
config/name="Tiny tanks"
config/description="A tiny game made for Peter Jonsson Ludum Dare 50."
run/main_scene="res://game.tscn"
boot_splash/show_image=false
config/icon="res://export/icon.png"
config/windows_native_icon="res://export/icon.ico"
config/features=PackedStringArray("4.0", "Vulkan Mobile")
[display]
window/size/viewport_width=1536
window/size/viewport_height=864
window/size/resizable=false
[input]
click={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null)
]
}
[rendering]
vulkan/rendering/back_end.mobile=0
environment/defaults/default_clear_color=Color(0.0509804, 0.168627, 0.270588, 1)
2d/snap/snap_2d_transforms_to_pixel=true
2d/snap/snap_2d_vertices_to_pixel=true
textures/canvas_textures/default_texture_filter=0