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[cob_sound] mute service is not working if play or say is already active #312

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benmaidel opened this issue Feb 7, 2017 · 0 comments

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@benmaidel
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benmaidel commented Feb 7, 2017

If we call the mute service during say/play action/service is active the sound output will not mute. Only the next action/service call is rejected if mute is active.

Calling mute should cancel active action or service.

@fmessmer FYI

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