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Water Erosion Forge and Fabric versions will have slightly different Custom Block systems and will be unable to use common code. I wish the BlockTags class had something to identify Dirt like Sand and Leaves do.
Curseforge user DcNdrew points out: https://www.curseforge.com/minecraft/mc-mods/water-erosion?comment=69
Water Erosion Forge and Fabric versions will have slightly different Custom Block systems and will be unable to use common code. I wish the
BlockTags
class had something to identify Dirt like Sand and Leaves do.Docs:
A Fabric code example:
A Forge example from TerraForged:
https://github.com/TerraForged/TerraForged/blob/c6eec525/TerraForgedMod/src/main/java/com/terraforged/mod/material/Materials.java#L51-L70
Biomes O' Plenty (Forge):
Traverse (Forge):
Terrestria (Fabric)
Traverse (Fabric)
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