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Description
Feature Enhancement @ SloP 3.0
I've made an enhancement to the "Click The Edible Game" by introducing bombs and lifelines to the game. Currently, the game is about clicking as many edibles as possible within a set time frame. This enhancement adds a new challenge to the game.
Proposed Changes
Introduce bombs as a part of the game.
Limit the number of active bombs on the screen at any given time (MAX_number of bombs).
When a user clicks an edible, there's a 50% chance a new bomb appears, provided the number of active bombs is below the maximum limit.
Bombs have a limited lifespan, and if they are not clicked within a certain time, they disappear.
Set a rule that if a user clicks on 3 bombs, the game is over, regardless of the remaining time on the timer.
Implement UI elements to display the number of lives left.
Integrate new sound and animation on bomb explosion.
Motivation
This change adds an exciting twist to the game by introducing the risk of bombs. Players need to balance clicking edibles for points and avoiding bombs to stay in the game. It adds an element of strategy and challenges players to manage their moves effectively.
Additional Notes
Please review this enhancement request, and if it aligns with the project's goals and standards, I'd be happy to create a pull request to implement these changes. Your feedback and guidance are highly appreciated.
Rakesh9100
changed the title
Enhancement: Add explosive bombs along with edibles in the game
Add explosive bombs along with edibles in the game
Feb 18, 2024
Prerequisites
Description
Feature Enhancement @ SloP 3.0
I've made an enhancement to the "Click The Edible Game" by introducing bombs and lifelines to the game. Currently, the game is about clicking as many edibles as possible within a set time frame. This enhancement adds a new challenge to the game.
Proposed Changes
Motivation
This change adds an exciting twist to the game by introducing the risk of bombs. Players need to balance clicking edibles for points and avoiding bombs to stay in the game. It adds an element of strategy and challenges players to manage their moves effectively.
Additional Notes
Please review this enhancement request, and if it aligns with the project's goals and standards, I'd be happy to create a pull request to implement these changes. Your feedback and guidance are highly appreciated.
Screenshots
Screen Shot 1
Screen Shot 2
Screen Shot 3
Code of Conduct
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